Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The fix for the shader:

streaks.gdshader

float streaks1 = sin((angle) * streaks1_count + view_offset + TIME) * 0.5 + 0.5;
float streaks2 = sin((angle) * streaks2_count - view_offset - TIME) * 0.5 + 0.5;