These games desperately need a walkthrough for all endings, other than that fantastic games
Like I get not hand holding your players but like jesus, making random objects that look like its part of the environment or random objects that have key items in them is pushing too far the other way. Not to mention the perfect line of npcs that you have to talk to only once you got x item (some of which aren't even in a scene until you've started a route so you have no clue that you need to look for x item). Also, I saw someone on his DeviantArt post ask and they said they wouldn't so pray that a random makes a post/video I guess lol.