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(1 edit) (+1)

So far, here we are:

Test the game screen sliver issue on other monitors.

In dev tests, the game launches properly in windowed mode, maximized to fill the screen. 
TODO- test further in release mode to see if there are inconsistencies on current PC 
/ Allow settings to save preference for players who launch in full screen mode. 

Make settings accessible from the main menu.

Check!
TODO -  Polish settings menu during UI polish phase to bring it all together.
Deferred until new UI and main menu are in place. 
Resolved for now, check back later.

Fix the cutoff menu icons with the new menu art.

Icons are not cutoff in dev testing. 
TODO - Test release build for icon cutoff
Possibly an issue that will be deferred until the new menu is in place.

Add an exit button to the character creator.

Check!
Exit button is in place
TODO - Polish button to fit the theme during next UI polish phase.

Add a table preview to the character creator so players can see sitting poses.

Check!
Some poses can't show the props due to being used in multiple scenarios (Swinging a tool uses some farmes from planting and all tools.) 
**Specifying specific tools etc would be tremendous work that can be done at the end game polish stage if it's still requested.

Fix the creator options that no longer allow color changes.

Check!

Delete the duplicate straw hat.

Check!
Deleted duplicate shroom heads from testing as well.

Make the character creator layering less confusing.

Long term in progress, Some things are moved around, but ultimately, there are a lot of options to give full customization in case some players want certain items outside of others
For example, you can put your tail behind your clothes by using an unders tail or put it over your clothes by using the overs tail. It's to allow choice in game rather than forcing players to choose what I think is best suited. 

It allows for some goofy things to happen, but in the end if that's what a player wants, it's up to them to choose that.

Remove cloaks from the unders category.

Check!
These were left here by mistake when the layer order was originally flipped, long ago.

Make Lamia automatically remove legs, remove shoes, socks, and bottoms.

After talking to a couple of others, it's decided to leave this in as well in case players want the choice to just be goofy. Taking it away prevents the chance for someone to come up with some strange reason for their Lamia to have feet, so I'm leaving it in since it's a choice whether you use it or not.

Fix the red pixels on selected inventory items.

Check!
New focus shape added to the game, animated version is coming later.

Make inventory page flipping change direction based on the selected tab.

CHECK!
I made this way more complicated than it needed to be. Then I redid the whole thing and it was way easier.

Update control settings so they use player settings instead of hard-coded buttons.

I think it's fixed. I think. 80% sure. Really need to fix the settings UI
Working on settings UI now.

Continue working on proper player health and death behavior.

########### in progress
Deferred until combat is complete

Expand the pickup radius.

Check!
rings of magnetism are now in game as well and can REALLY expand on that radius

Add a transition back to the previous area to prevent the area softlock.

Check!

Make bushes provide sticks.

########### in progress
Deferred until I finish studying for my Calc exam this week. 

Fix the old man dialogue flag so it only dings once.

Check!

Add item tooltips.

Check! 
This was very much needed, thank you, Fire-Dancer

Add an in-game mirror for character creator access.

########### in progress