Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey, this is a fun little game! I liked what I could achieve in it, even though I couldn't really figure out how to get much past 40% capacity by the looks of it. Good range of size, really fun stylization on everything!

I only have a few things to bring up that could use some attention:

For planting/harvesting crops, the 'E' prompt shows up before you can actually interact with it, needing some readjustments you do NOT get the spare time to afford.

Once the day ends, the day cycle and visuals for ui don't tick along as intended, you gotta restart it every run to tell how much time you actually have. Perhaps in the future these could be given a small timer in seconds beside the existing ui?

Last odd thing I noticed, is that if you leave pre-grown crops once the day ends and restart, they'll still be there on the next run. You can kiiiinda give yourself a head start with this, but... You'd be doing it on a broken run with no time indicators, dooming you pretty much.

I think in the future this really could be a home run, my only real suggestions different from what's here are support for arrow key movement, and the interact button to be the spacebar so that there's an input for the other hand that doesn't interrupt the rapid movement required. Again though, love what's here!