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(-1)

I do not understand at all how to apply these textures to these trees and grasses they all look terrible and dont look like they are supposed to. Please help i am on godot 4.6 

like why cant the textures just be in the glb file? 

I'll look into how to import more cleanly into godot 4.6. For now you may have to manually assign textures to materials and enable alpha clipping and double sided rendering. 

(+1)

Thank you so much that did it!! if anyone else has this issue double sided rendering is calld cull mode in godot. Thank Mcsteeg i love your work!