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Great game, I liked the concept and think that the depth of it can go further. What I think would be a quality of life change is the option to attack or pass turn whenever I am ready, for example if I don't want to use all of the abilities to my characters.

Thanks for playing, you are right that there's a lot of potential in the idea. Having more control over you turns such as being able to choose to 'skip a turn' instead of being forced to pick a skill would allow the game to shine more tactically.