This game is very cool. Love the atmosphere and graphics. Here are a few comment and suggested changes based on a few hours of playtime:
- Make it easier to find the list of potential upgrades (to find it, click on your username in the bottom left, then click "Archive", and you'll see how to get different upgrades)
- Add more tooltips throughout to help players understand how things work. Examples: What is the difference between armor and hull? What do the various hull/armor/shield efficiencies do? How do different weapon types work?
- Add some way to target enemies -- either by clicking or by setting a "priority" for each ship under the fleet menu
- Somehow inform users if they can use equipment before buying it (e.g. Hangar or L-weapons). Still haven't found a ship taht can use L-weapons.
- It seems like Reroll in the Shop doesn't always cycle through items. Sometimes I will Reroll 5-10x and never see a weapon, or never see a Hangar.
- Autocannon seems very weak compared to the other items.
- Success really seems to depend on getting an extra ship as a Prize (free, but $750 value) early on.
- It seems like L2 weapons don't appear as Prize/Shop items unless you max out the L1 weapon again *within a single game*
- I have probably played 20-30x games and cannot beat the Tier 1 difficulty. Luck and buying the right upgrades seems like the only thing I can do. But even when I have a "perfect" build I suddenly get demolished around Wave 27 or Wave 28, whereas all the earlier Waves were easy.