Hi everyone!
I'm Mapumitradufe, a game audio student, and I just published my first dark fantasy audio pack here on Itch.io. I'm deeply inspired by cozy-creepy aesthetics like Hollow Knight, and I want to know how this holds up for actual game integration.
I would love to get your honest feedback on a few specific things:
1. Composition & Vibe: Does the main theme successfully convey a mysterious, subterranean, and mystical atmosphere?
2. Technical side: For those who develop games, do you find the separation of layers (stems) useful for dynamic audio in your engines? How do the seamless loops feel to you?
3. Mix: How does the balance between the heavy low-end beds and the crystalline sparkles sound on your setups?
Here is the link to the project page: https://mapumitradufe.itch.io/echoes-of-the-subterranean-kingdom-dark-fantasy-au...
Thank you so much in advance! I'm really looking forward to reading your thoughts and improving my skills for future assets.