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For some strange and grotesque reasons, I love the character design a lot. I don't know, it might be bizarre to look at in real life, but at least in drawing it's always intriguing. Gameplay is a bit slow but not as responsive as one may imagine. At least combat felt reasonably paced. The boss felt a bit easy, but overall the game is solid.

Other things I like:

  • Depressive music matches the tone of the game
  • Hit effect looks amazing
  • Overall great hand-drawn art
  • Checkpoints are a nice touch, though I only used it once for the boss battle (got caught off guard with the spitting attack)
  • Parry felt fun to use, satisfying when done correctly

Suggestions:

  • The background and environment need some work to make them less boring
  • It's a bit of a shame parrying is basically necessary for the boss fight. It would be great to also have the option to fight without parrying every range attack. Kinda make parrying felt less of a reward and more of a chore