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I'm very happy you liked the mechanics :)

1 - Yes, the movements aren't as polished as I'd like; I discovered a bug very late and had to redo some things.

2 - Good analysis of the difficulty. Since I played several times and knew what I should do, I ended up finding it easy, hahaha, but with these observations I can improve, thank you :)

Regarding the enemies and power-ups: I had ideas for others and for improving those already implemented that weren't done in time. I liked the idea of the snail and the power-up; it really makes more sense. Those were definitely very useful tips!

Spoiler: There would be fireflies, and during the night in some scenarios, they would undergo changes between day and night.

Glad it was helpful! I know difficulty is so hard to balance. You know your own game so well it's hard to know what's obvious and not; I'm constantly struggling with the same thing. Fireflies sound super cool and interesting. I'll be interested if you ever update the game!