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(+1)

Thank you for playing!

Yeah, the game was rushed and I'm a beginner at Godot, so I didn't have enough time to implement the save or sound system (for the little amount of sound that is in game..) or make more art assets. Although, I guess you could argue that the lack of more assets gives a bit of empty-scary aesthetic.

Thanks! Ooh! How? I genuinely don't see a resemblance, lol.