Short and sweet game. Has a few creepy moments and apparently nobody has ever learned to shut the door.
I do feel that the 2nd ending is a bit lacking though. I also think there should be a checkpoint at the mid way point, before the important item needs to be bought. I know there may be money management issues, but I don't see why you couldn't just adjust it to offer just enough to buy it if someone has already got the first ending? The jump scares also don't really work in my opinion, most notable because you can see the characters pretty much teleport into frame. An example of how it could work better is having the old man drop some change, you hear it fall to the floor, you go check and then his head pops up from behind the counter, instead of him popping into existence within 2 frames.
Not sure if it was a bug or not, but I do keep hearing a slight 'knocking' noise coming from the door near the counter, is that intentional