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Short and sweet game. Has a few creepy moments and apparently nobody has ever learned to shut the door.

I do feel that the 2nd ending is a bit lacking though. I also think there should be a checkpoint at the mid way point, before the important item needs to be bought. I know there may be money management issues, but I don't see why you couldn't just adjust it to offer just enough to buy it if someone has already got the first ending? The jump scares also don't really work in my opinion, most notable because you can see the characters pretty much teleport into frame. An example of how it could work better is having the old man drop some change, you hear it fall to the floor, you go check and then his head pops up from behind the counter, instead of him popping into existence within 2 frames.

Not sure if it was a bug or not, but I do keep hearing a slight 'knocking' noise coming from the door near the counter, is that intentional

Thank you for your review, i will take that into account for my future games.

The knocking sound effects are intentional in some places, but it's not supposed to play constantly on loop if that's what you're saying.

Glad to offer feedback, hopefully it didn't feel like I was just dunking on you, curious to see what you come out with next!

As for the knock, I just notice it on the odd occasion, I assume its from the other dude messing around, I only recall hearing it around 2-3 times. Its definitely effective and had me doing a double take!