I loaded the game and was like yo... this atmospheric music is amazing. Then I got dropped into the scene and it was like... build this graph node. I'm like what!? looll. I'm pretty sure I was followed to do exactly what the prompt was telling me, only to fail. But what it did not mention (which was not immediately obvious) is that you actually have to click one of the options on that Move Node. So after I clicked and selected an option and then it worked, I was like... Okay okay, I see now. But then I got to Level 1 and it told me to Jump. Okay... so now I got totally lost. Saying move one case is either the node statement or the case of stairs XD How do I end my dashing right (running loop) that has been set to loop, in order to access a Jump Right command?
If you have never seen a Node tree before or interacted with one to link an end point of a noodle into a slot, you may never understand this at all, or you may never even think to right click in order to add a node option. You definitely need to say Right click to add a Node. Also mention that you have to purely interact with the graph itself because someone will just clicking in the game space where the graphics are, trying to interact with things.
I feel like this is pretty complicated but most likely probably easy if you understand if you have experience and or awareness of what to expect with block coding and or node trees. Feels that it places an abstract emphasis on coding knowledge. The theme, the audio, the visuals, is all there. But I can't make any connection to the gameplay. This seems like it could be a really fun concept, especially if you like thinking and logic problem solving. I was totally ready for this to be a 2D platformer of some kind, but I was wrong XD
I really like the pixel art background. Very nice unsaturated colors that blend with a nice depth... while using the brighter colors for the characters in the forefront. Great visibility!! I also like the sense of what I feel is a balance of hope and despair created from the scale of the images, the color palette, and the audio.