Wait I figured it out, it's porting issues(pretty obvious probably) and I guess cosy doesn't know how to code porting stuff to Android cuz in Eternum Ixalon used an rpa file like how you would do on PC and have it in a separate folder and have the app access it directly to your phone. MBML uses a newer version of renpy ( I checked) and they use a server distributor(maybe) to have the player manually download the game from a host server, using a small app like how eternum uses. It's basically the same principle but one is manual and the other is automatic. So why do they this? Well cuz Android is 32 bit and it has its limitations when it comes to renpy, I've read that 4gb is the maximum for newer versions of renpy. But for the older ver it's 2gb. So I guess Cosy just needs to have someone port their game or update their renpy ver, or even compress the games(but they'll most definitely look shit cuz it's compressed).
Mmmm, i see i see. (Im Blind)
No fr I guess that makes sense, I just wish Cosy could come up with a new way to deal with this, as an android user I keep all the versions of the different parts of the game, but it's going to be harder to do that when we don't know when the game/story will end. I don't wanna have to run through 23 parts (potentially), I feel like my phone will get cluttered pretty quickly bc of it.