This is very true, ain't nobody got time fo dat ::skull emoji:: It's funny because that description came to exist as a construction project where after reading the feedback as it came in prompted me to go change and add to it that I hadn't realized would be crucial to know, which has now become in its own way, somewhat of a blueprint for the tutorial scene I need to implement. Then someone explained I should do a screen shot with explanations, I'm like ::facepalm:: yesss!!
What's funny about the controls is that I always found it so awkward to use WASD to move, like it makes me feel like I can't use any other buttons XD it's like a rubiks cube puzzle conundrum level difficulty on my brain for lord knows why. Everyone else is like ummm, why are you not using WASD. It's like my brain does not process the directions unless its Up Down Left Right, even though it's really no different logic wise. It could also be because I'm right handed and my left hand to my brain is like "naaahhh bro". But a bizarre contrast is that left handedly~ I can grasp QWERTY keys for abilities in games but not for movement inputs. So long story shortened~ I have subconsciously forced the players of my game to adapt to "my standard" of keyboard input control~ which in its own way has become an unintended experiment that has provided priceless feedback.
Thanks again!! ;-]