The hat throwing mechanic is such a clever and creative puzzle platformer concept — using the hat as a jump pad, throwing it over walls and recalling it when it turns blue creates a really unique and satisfying movement system. The pixel art on the rocks, character and hat animations all look great, and the green ghosting effect when jumping is a really nice polished touch. The puzzle design clearly has real depth — SuperGuajiro made it to level 6 once the mechanic clicked! An easier introductory level and auto-restart on death would really help new players get into the flow faster. Really well thought out entry — great work! Feel free to check out my sky platformer too 😊
Viewing post in Hat's What's Up! jam comments
Thanks so much for the great feedback. Yeah I agree I should of made some easier beginner levels to help players learn the mechanics more, and a auto restart is definitely something I overlooked, it would of been so easy for me to add! Ill remember that for future projects I will take all this feedback on board. Thanks again for playing and leaving a comment, really appreciate it.