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Thank you. I already fix a bunch of things including the collision, I will post the updated version once the jam ends. The original  flock simulation that I tried (only rectangles)  works really nice and with realistic movement (similar to some demos in youtube), but this is with a higher resolution, when I downscaled to 320 x 180 and over the  tilemap I had all sort of unexpected problems, I will fix  the  speed issue tonight.