Thank you for trying it out and for your feedback! Always very appreciated so that I can learn and grow! Yes I will have a look at the blurriness, I normally double scale my assets and use them without Gdevelop smooth function, then they look usually sharp. This time I did not do it to save time. Only some of the texts I left without the smoothness, I saw it was even harder to read because of the underline blurriness. And thank you for mentioning the tutorial, once I finish developing of the concept after the JAM I will definitely work on the tutorial more! Sometimes to create a tutorial feels like making another game haha :)