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(1 edit) (+1)

The idea is very cool. The patterns get a bit predictable after a while. The villages are not really challenges more like little annoyances. The one time bonuses are good additions. The game does not really explain the mechanics.

I really dig this grim aesthetic

Because of time issues we had to make compromises, of which the "tutorial" had to move to the web site :D But yeah, very fair feedback and depending on if I can get the team back up again, we might expand on our already made plans :D