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(+1)

I didn't know I could walk over the rocks inside the cave. The visuals of the rocks combined with the text popping up when you reach them made me assume it was a dead end, looking over the other comments, I think a lot of people got stuck here.  I saw what looked like a village in your screenshots though, and I became determined to find it!

Making an RPG is a really ambitious goal but it seems like you have a good foundation for one. It was a fun space to explore, and I liked all the flavor text scattered around on interactable objects.

I like the effect of the text slowly appearing combined with the sound effect, it adds a lot of charm and character. It would be nice if they could be optionally skipped for those situations where you accidentally examine the same things twice.

I enjoyed my time with it, I love old school RPGs, so it was very nostalgic. Great job!  :)

Thank you for your comments and trying out the game.  We added a lot of intractable objects so people could have a lot of interesting things to read, and give indications of the setting and story.  So, I'm glad you enjoyed it.

Haha, I didn't work on the map part of the game jam, so I got stuck on the rocks too :)