The art style and music are genuinely outstanding — the colors, the Persona-like aesthetic and the blues scale soundtrack all come together to create something with a completely unique identity. The noise mechanic where enemies can hear you run or drop items adds such a clever and tense layer of strategy that makes every decision feel meaningful. The fact that you managed to finish and submit this polished game despite losing a family member during development is truly incredible — most people would have given up. The tutorial could definitely be clearer in a future update, but the depth and originality of the design underneath is something really special. Deeply impressed and wishing you all the best. Feel free to check out my sky platformer too 😊