great game for within the timespan. maybe add a screenshake for when the player gets hit as it wasn't super obvious. you could have also toned down the terrain and works more on the player movement and enemy ai
Thank you for the feedback! Screenshake was actually on our list. We had some unexpected issues during development that threw off our focus on those areas. Movement and AI were priorities, but the setbacks we ran into left them less polished than we intended