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Man, I really liked the idea, your game is very good! You just need to fix a few bugs, like when the player dies, turns into an angel, and keeps walking and attacking without taking damage. At one point my character revived, but still wasn’t taking damage from those enemies hiding in the wardrobe.

Another thing is that if you want, you can just keep walking and dodging enemies without actually killing them. I think you should add some kind of reward, score system, or something similar to encourage the player to defeat enemies. Or maybe add area locks so you can only move forward after defeating a certain number of enemies, like a platform appearing afterward, or having to repair a passage by putting out a fire, something along those lines.

But honestly, it already turned out really good, and if you keep updating it, I think it’s going to become awesome.