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It feels like this part wasn’t fully completed due to time constraints.

Overall, the game is very creative, combining card mechanics with food and all kinds of “dark cuisine,” which is really fun and interesting.

I also noticed that others have already mentioned things like music and tutorials, so I won’t repeat them here.

Creating such a complex, hybrid system game in such a limited amount of time is really not easy, I genuinely admire that! I really like the game! 

Thank you! I was so sad when I noticed the final boss didn't work, he didn't get any testing before I had to submit. After the jam I'll for sure go and fix this and everything else then start adding in things we missed or ran out of time on.