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Congrats on making it this far!

I am happy that you decided not to use AI art or wrting for this game despite the fact it could have helped you streamline content updates. One thing I noticed since I last played the game was adding an introduction area before the tutorial area which I personality found a bit jarring. But reading the attached Update Notes txt document was a pretty good tutorial in itself.

I know this devlog say that this game is not a fishing simulator, but thank you for adding and improving various minigames and activities throughout the years. It helps add a depth to the game that is normally not found in other combat-orientated RPG Maker games. When the final adjustment comes out hopefully, I will be able to complete this game fully.

If possible, I would recommened making a dedicated devlog section or devlog link on the main page of your game as it was semi-difficult finding this devlog.

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Thank you for sharing your thoughts. I'm still in the process of completing the work, and doing my best to add as much final details as possible to the world. I had also made adjustments with the introduction a short time ago that will open the story better than it could have in the past. The mini games will be a highlight as there are a few more of them including a prize wheel to earn extra items and to expand the inventory to hold many more items. There's many surprises on the way! :)