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I love the idea of this game! Its framing device as being a fruitless internship is a nice satire of the forms in which employment relationships can be exploited to extract labour for free. The hollow aphorisms of the monitoring bots and the endless rows of cubicles get the ironic message across really well. I think that this game definitely embodies a great fit for the theme of this jam. 

As you've already identified by providing a guide, the game isn't quite self-explanatory and does need a little context to understand how to play. Perhaps an in-game tutorial text, or some more illustrative design could guide the player to figure out what each bot needs. Nonetheless, great work with this!

Thanks for submitting Thank You For Your Interest In Our Company to the SCREAM LITE jam!