Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I had a lot of fun, without a doubt. For me, the voice acting was one of the strongest points of the game. It matched really well with the type of story, the art style, and the color palette. I also really liked how the same voice was used to characterize different characters, each with different references and personalities.

The facial expressions also stood out to me a lot. They were simple, but they conveyed each character’s feelings perfectly.

If you allow me to share one thought: I think the level itself could have had a bit more variation. There were two enemies with the same effect, or almost the same effect, at least I did not notice if they caused different damage. Maybe adding a small obstacle, still keeping the same simple style, could help break the cycle of just holding “D” until the end.

I thought the boss battle was great. It gives the feeling that it is a little difficult, because you need to repeat it a few times and understand the movement sequence. But then you realize the fight actually ends on the second life, and that is a huge relief, haha. The third life being finished through the scene was very clever, and it gives the player a nice little break.

Keep going with this creativity. I am sure many unique games will come from it.

(+1)

Thank you for this in debth review, I was planning on adding more stuff like the grandma, ive seen a lot of people complaining about movement, so next update, im probably gonna add a Wizard that will make you go back to the village to get his spellbook or something, and in return give you a dash, I also wanted to add a mini-boss gaurd in the castle, that's why it's so empty, lol. Anyway, thank you for reviewing my game!