The Only Up and Getting Over It inspiration really comes through — the deliberate no-checkpoint design makes every fall hurt in the best way possible and keeps you coming back for revenge! The 3D models are really nice and the front flip mechanic adding randomness to the jumps is a fun and unique touch. That stomach-sinking feeling when you look up at how high you've climbed is exactly what this type of game should feel like. Even people who don't usually enjoy jumping games said they had fun — that says a lot! Feel free to check out my sky platformer too 😊