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Thank you for giving such detailed advice! We are planning to try and release an improved version at some point and we may be able to fix some of the things you mentioned. To be honest there is a little bit of artificial difficulty/length in a few of the bigger mazes so it's quite understandable that not everybody would have time to deal with that.

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that must've been some crazy azz dream XD As a vivid dreamer, my own self... I have to say, making a game based on things you dream about, is a great inspiration to create a project with!! Regardless of the genre in which that dream had taken form   :3