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(+1)

Oh sorry, I used the wrong wording. Of course it is dynamic, and I like it a lot. I meant more, the "sending VIP" mechanism itself is static (you send one and it remains there for the rest of the game). I was just thinking that playing around the fact that a faction could send more VIPs (and lose them, somehow), at the price of immobalizing their warriors and feeding the beavers, would reinforce the theme. But that was just a random idea that you can discard if it's a bad one 🙂

Right! Now I understand you better :) Yes, sending VIPs to and from the Agreements wheel is definitely an avenue that can be explored - I agree it fits very well with the political theme of the faction. I will definitely give it some proper consideration!