This is not a game I would play. But having played it, I feel like it needs music of some kind! Music would have went a far way to help enhance this. And I was surprised for how much care into other details there were, there was no music. I was able to solve all the easy puzzles without needing to read them. I have to be honest, I was not too interested to read them because it is just not my style. I felt like in middle school where you solve those word problems (oh hell no)!! XD
Having said that, when I did read the stories. I found it very endearing in a weird way, that all the characters throughout the project seemed intricately thought out and all connected regardless of the game difficulty/puzzles. A lot of thought went into designing the entire family of characters who are all seem to be related in one way or another and I appreciate that thoughtful amount of detail. Because at first, I thought each puzzle was going to be just randomly generated characters but discovered this was all purposely and intentionally designed. Even though I didn't feel compelled to read, I still ended up doing so because this project just has that magic with the art overall look, feel, and dialogue (story). I literally went back to the easy puzzles to actually read, just to actually get a better understanding and appreciate how all the characters were connected. I almost felt like I was transported into the lives of these characters as a ghostly observer.
I really like the art style and it reminded me of some of the cartoons I used to watch when I was a kid growing up... like "Little Bear" on Nick Jr. lol!!! I was like omgoshhh, it's like those old cute cartooooons! So that had some personal magic for me, and the art style kept me engaged as well (even though it was Ai influenced). I really enjoyed the UI elements and the menu navigation and settings available that I am sure many people could appreciate. The developers of this project showed a lot of thoughtfulness and care by taking into consideration different accessibility options for a broader audience. The UI interactions have a nice amount of feedback and the subtleness while interacting with all those elements slightly make for not having music.
This was a nice little project. Not extremely engaging... but just so magickal in its own special way, that it feels compelling for me to engage with.
You can do a lot with your matching mechanics system. Re-skinning it as well implementing into other projects later as its own separate system. Nice drag and drop integration possibilities in order to create cause and effect logic.