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It was tough at first to figure out what to do, then it felt pretty simple, though it was still hard to tell how the damage was being inflicted (in both ways), and it felt annoying when the enemies went behind the tree. The monster designs were cool, you could feel there was a lot of effort put into this. Controlling a horde of enemies at once is a fun idea. Good job!

I had damage animations but they did not really standout much , the tree thing i saw coming but could not find an easy way to solve it. Thanks for the feedback :3