Just been optimising, so in went some spatial partition trees (ended up using a quad tree for enemy collision/updates) vast improvements over original BSP I had been using a few months back. Some new weapons have now also been added - mainly ice staff, magic wand, water bucket and tar bucket.
Will call it a day for now, my head getting a bit dazed (I suffer from epilepsy and need be careful with my screen time).
Hopefully tomorrow, couple more weapons - although we do have quite a lot and lots of variety, failing that will be some bug fixes to the UI.