Hi Emis23,
I just wanted to say that Steelsplitter is an amazing game — I've really enjoyed playing it, and the atmosphere and combat feel great.
While playing, I kept thinking how much fun it would be to experience it together with a friend, so I'd love to try building a co-op multiplayer version of the game. I know this is a big ask, but I wanted to reach out and see if you'd be open to sharing the source code with me (for example via a private GitHub repository), so I could prototype the multiplayer integration using Unity's Netcode for GameObjects or a similar solution.
Of course I completely understand if this isn't something you can share, or if you'd prefer to keep development in-house. If you'd be open to any kind of collaboration — whether that's me contributing the multiplayer work under an agreement, or simply discussing the idea — I'd be very happy to talk further.
Either way, thanks for making such a great game. Looking forward to whatever comes next from you!
Best regards,
Péter Nemes