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(+1)

Really nice, enjoyed it! There were a few platform configurations which felt like you needed pixel-perfect jumps to do them the higher you got up. Definitely really challenging, with the tiny platforms and strict controls, but was fun. Missing any jump felt really punishing, and it was really hard to recover. Maybe making the water take one heart and bounce you back up, or just making the water keep up with the player more so it insta-kills them might work? I didn't really feel much pressure from the water, as it was usually way behind me. After the first area, you pretty much only have one option up. Maybe adding more platforms so you have different options would make it more interesting, and allow you to actually recover should you miss a jump? Overall, great game though, I really enjoyed it! If you do a post-jam update I'd be interested to see where you take this.

(+1)

Thank you for the feedback! It's really important for me to know what you think.

There will definitely be updates after the jam, so if you'd like to be notified whenever I post a new update, feel free to add the game to your collection. I'll be looking forward to hearing your thoughts on each new feature and adjustment as they're added. :)