The atmosphere is great, i like were you're going with this! But I wasn't quit sure what i was supposed to do, I was just roaming around. The spiders gave me the ick, which is good!
Viewing post in The Land Beneath Our Dreams jam comments
Thank you for the input. The setting of the game was based on a nightmare I once had, and we worked really hard to replicate that atmosphere, so it's great to hear that we succeeded to some extent.
When you get stuck, the first thing to do is look for levers to pull which unlock doors, and the second thing is to look for glowing areas that indicate the exits which might otherwise be hard to find. The levers are rather small and dull looking, so they can be easy to miss if you don't already know their locations. Once you've pulled both levers, all the doors become unlocked, and the rest of the game is essentially linear with certain optional detours.

There are also some visual issues where your character becomes invisible or covered in too much shadow. If you encounter these issues it can make certain segments much more confusing than they were supposed to be. We hope to someday be able to upload a new version which fixes these glitches and makes the game easier to navigate.