Thank you for playing, Chef! I already do quite a bit of music production experience outside of games. As with everything this time, of course, I tried to get away with just making the base steps, like “Can I rememeber how to make an infinite loop” and “How do you crossfade in Godot”? I did learn that for complex sounds like these, I should probably have kept the noise tracks separate, because ptherwise they stack. That’s the beauty of starting out. Everything is new experience. And yeah, the loop holes are to be expected.