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Hello Remi!
With my borther we are currently working on our next game, runz.

It's a mix between a twin stick shooter like brotato and a team builder like Teamfight Tactics: you buy bullets to load into your magazine, and during rounds you will fire them in a sequence and try to survive! 

The goal is to create fun builds using the different bullets synergies as well as mods that will give passive buffs or even change how the magazine fire the bullets. 

We are actively looking for playtesters so if u wann try it it would help us a lot !
https://srdnvntrz.itch.io/runz
Thank you for what you're doing.

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Hello!

I have tried your game. It was a bit difficult, but quite fun, well done!

I found some bugs, here's a full report of a few hours of gameplay I did: https://docs.google.com/spreadsheets/d/1ZGuxseUzf-MtSb5YcaQi8J39lDPh3_shb_SezeZK...

I also recorded my best run(no commentary), this might help you notice some things from a different perspective, here is the 27 min gameplay video: https://drive.google.com/file/d/1jw5WBXXERKTlY6jDaMVQ-wBr2zwUc5kl/view?usp=shari...

At the end of the video, when I lose, you can see that it skips the defeat screen, because I remapped fire key from left mouse click to spacebar, as it felt more natural to me. The spacebar clicks the "try again" button and immediately exits the defeat screen.

I hope this information helps you. Looking forward to playing this again later.

Best of luck!

Remi

Please note that due to limited storage I will delete the gameplay video after a month. 

So please make sure that you save a copy of it, if you want to.

Thanks for your understanding,

Remi

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Thank you so much for all of this, this is godsent. This is very detailed and will help us a lot. Have a great day!