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The fast-paced gameplay was enjoyable, especially the simple chase/escape loop between the blue, yellow, and red dots. It was fun to play in short bursts.

That said, I think it could benefit from a clearer overall objective, and adding different enemy types or varied movement patterns would make the gameplay more interesting and engaging over time. Still, nice work on the core idea!

(1 edit)

Thanks for the feedback. I wanted to keep as simple as I could as I warned about the dangers of over scoping  but once this is over I'll definitely start tweaking. As my first game without following step by step tutorial  instructions, you've really given me "I can do this boost"  :D