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(1 edit) (+1)

alright i have returned sorry i wasnt able to give the previous crashpads but i was able to make it work    incase you would want it here is what i did 

I’m on Intel UHD 620. The game crashesd on startup/fullscreen with DX12 (fatal error/UE crash) but works when forcing DX11 + windowed mode.

I updated to Intel driver 31.0.101.2141 (latest available for UHD 620), but the game still requests 101.5333+.

Using: -dx11 -windowed

fixed startup crashes. Switching to fullscreen still crashes immediately. but windowed fullscreen works well i only had it on for one min before running  back here to report my findings ill try experiment a bit more with the graphics and all but for now its playable for my device (huzzah) if you want me to try anything just ask incase it helps for the developing or sum

Oh god… poor Intel UHD 620 😭 The most important thing is that your PC doesn’t catch on fire while running the game 😂

But seriously, thank you SO much for taking the time to test all of this and report it in detail. This kind of feedback helps us a lot with optimization and understanding weird crashes on different hardware. Glad you at least got it playable now — huzzah indeed 😄

any graphic testing you want me to test?  and also if it will put o a strain like that how long should i play before letting it cool?