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(+1)

The physics and controls of the drone pulling the boxes felt fine-tuned and natural. I managed to get 600 points on my playthrough. Not sure if that's a good score or not, haha.

I feel like it was easy to overlook packages. I'm not sure if that was intentional. Maybe you could have them a different color or some sort of effect applied to highlight them?

For some reason, the music and sound effects were very distorted for me when I played.

Overall, a cool concept for an arcade-style score-chasing game that I could see being expanded on with more routes, levels, and mechanics. Nice job!