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(3 edits)

Thanks for the feedback! Honestly I haven’t tried it with an entirely barrel-focused start yet, but foregoing scoring on the first turn to do so might be interesting! I usually do 3 recruits, an Excavate, and store 1 barrel on the first turn, but having one person test will have them reach the same strategic conclusions often.

Also I tried to word the Sail action like the Harrier, so it should be able to go from one corner to the other. You don’t really want the ship too isolated though, since most of your recruiting is at it.