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FolderWorker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #15 | 2.530 | 4.000 |
| Theme | #16 | 2.214 | 3.500 |
| Overall | #19 | 1.897 | 3.000 |
| Enjoyment | #21 | 0.949 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the theme, if at all?
The player must collect and destroy 25 red folders to escape the bunker while maintaining the generator and avoiding the monster
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Comments
I really like the idea of this game, especially how the monster is presented!
I think it could’ve used some more player direction. It took me a little bit to figure out what to do, and I wasn’t able to actually finish the game because I couldn’t quite figure out how the monster actually works and what you can do to avoid it.
Also, I don’t think the monster quite looked right. I’m pretty sure it was supposed to be a flat box facing you but I kept seeing it from the side so it just looked like a thin vertical line. But again, I really love the idea of a censored monster.
Thanks for the comment. I wanted to create a backstory where the player slowly figures out who they are and what their objective is. However, I ran into quite a few bugs and ended up rushing the upload in the last 10 minutes before the deadline. I noticed that visual bug with the monster during my own playthrough as well, sorry about that! I am definitely planning to keep working on the game and polish it further. Thank you for the helpful feedback!
I wanted to make the Silhouette from "No Player Online " instead of the black cube, but I ran out of time (((