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It's a shame the audio didn't work as that would really have helped with the immersion. I really like the interface you have, and the fact that you had different types of enemies with differing health and speed. it all looks really good in 3D!

The one thing that I would say is that it was really easy to make an overpowered defence. Money came too easily and the towers were too cheap.

yeah, i have to figure out how to play wav files in web games for unity linux.  the money system was a bit bare bones and i should've bumped the price up for towers, i figured the scaling would cover enough but it's not.  i had a build/deconstruct/upgrade system planned but over scope and time

(+1)

hey, i fixed the audio, although it's only simple music and sfx for shooting.  i did tweak the tower cost with updating the game too