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(1 edit) (+2)

Really cool concept, sucks you ran out of time, but it seems it ended up nicely anyways! Would love to see a more fleshed out version if you had the time to make it. A few small critiques, you can’t see the NUMBER of health you have, so things like “Heal ten health” don’t really mean much, and you can’t see the amount of energy the cards cost. Other than that, great game!

(+1)

Appreciate the feedback. Great points, I actually just updated the description based on your comment to acknowledge some of the missing information (card costs) and add other information that likely isn't clear (status effects).