Thanks for rating and leaving a reply! I'm glad you liked the aesthetic and the movement, but I can totally understand the desire for a crosshair, I think I initially undervalued it because the minigun was projectile-based, but given more time it wouldve been a top priority.
Tutorials are also something I could invest some more work towards 😆 I find that I'd rather try to make the gameplay more intuitive than build the overhead of a tutorial, but I think given your feedback I will have to rethink that next time.
The flying is also a bit of a 'feature not a bug', but perhaps I could've lowered the invisible roof to avoid players flying TOO far away hahaha.
Overall I'm glad you had fun after you figured out the mechanics !! and thanks again for your feedback :))