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This has become by-far my favorite GM-focused supplement I’ve used for LANCER, and I haven’t even gotten to use some of the featured npc classes yet. Valkyrion really knows how to use the game’s ruleset, and how to flip it on its head in really creative ways (the Anomaly and Brigand templates being an example in particular). Keep up the good work!  


Side note: Are there any plans to update the LCP to comp-con 3.0 soon? 

Thank you for the kind words; I’m happy to hear you’ve been enjoying Prototype Pattern Groups!

I currently don’t have a timeline for CompCon v3, but the LCP should still function normally on v2. I definitely want to add v3 features eventually, but it will probably be closer to the “final release” of this project. At that point, the dust should have settled, and the new v3 features would be less likely to get in the way of playtest updates.

I hope the remaining NPC classes are just as useful and entertaining as the ones you’ve already tried!