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(+1)

Hey, thank you for playing, and thanks for the feedback!

Yeah, sadly had to cut on SFX due to time constraints. Initially I had planned for the Luminid to scream while launched and for Dokuros to have bouncy sounds. But after first implementation it just sounded rough and did not fit, so I scrapped it and haven't gotten to it until I ran out of time (: But I'll make sure to add more SFX into the game in later versions and update the story conversations a bit!