Hey everyone,
it has been a while since I posted here, so I wanted to share a small visual update from Desecrated Deck.
I’ve been working more on the atmosphere, card presentation and ritual objects around the playfield. These four new screenshots show some of the current in-game moments:
- the Astral Mask
- the Spin the Bottle event, where the bottle decides who receives the next card
- the current ritual playfield
- picking a cursed card
The game is still a first-person horror card game built around simple but tense card mechanics, strange items and occult ritual rules.
I’m trying to push the mood further into that dirty, candlelit, handmade horror direction — old wooden floor, creepy cards, masks, blood, VHS distortion and everything feeling slightly cursed.
Would love to hear what you think about the current atmosphere and visual direction.
Cheers,
Elvis



