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I am surprised that your game has no ratings at this moment. I actually quite enjoyed it. To be fairly honest I think this is probably the most unique concept I have seen during this jam? So really good job. 

Few ideas:

1. The game would definitely benefit from sound & music.

2, The 'broken wall' is covering the view for quite a long time. The effect is nice visually but makes the game much harder. 

3. I am not sure if this would not make the game 'too easy' but I think 'arrow path tracing' (like a prediction where it will land) would help a lot and allow to play a single round for a longer time :).

Thanks!

Yeah, audio is always a problem for me, don't fancy the idea of using somebody else's stuff but never have the time to work on it myself, nor really know how I would go about doing so. It's something I'll definitely look into at some point. =P

With the walls I debated changing a few things, like maybe raising the player a little further off the ground, but I found that at lower speeds you usually still have ample time to aim after clearing the rubble and at higher speeds it goes by so quickly it's not much of an obstruction. I did add a stipple effect to pieces that are close to the camera, might play around with the settings on that to make some further away rubble still partially transparent. I also have been considering the possibility of giving the player control of their movement up/down and sideways, adding a flight mechanic and further obstacles which must be dodged rather than shot, we'll see if I work on this more post-jam.

Arrow path indicators I'll look into, honestly not too sure how to code something like that, but given it's a staple of many games with grenades and the like I'm guessing it can't be too hard to implement. Certainly sounds like something that could improve the game, especially if I add the aforementioned flight game mode/mechanic.

Yeah, I understand your situation with sound - it is literally what I always do. I promise to 'work on it by myself' and then 2 days before deadlines I realize there is no way for me to do anything that would work well :D.

About the debris I am really not sure what could work best. It is just at certain speed there is already to little time for reaction - if the first arrow misses - then well, you die :D. 

Good luck with all the changes! I will be happy to play the game in a while to see what changed :)